Billy Blaze would jump around on a pogo stick avoiding green aliens and shooting robots with his laser gun and it was the coolest thing around at the time for my thirteen / 15 year old year old self. Except maybe Lemmings....
Commander Keen taught me about looking for hints and tricks in games. A secret message there, a subtle joke there. It was very original in many facets of its workings.
Classic Tom Hall pose |
I recall the first episode was shareware which was a pretty cool idea back in the day. Indeed the 3DRealms site says "The entire first episode of Keen was released to the world as shareware. The idea was that you got a good sense of what it looks like and feels like, and if you liked it, you paid for it - and obtained the remaining parts of the game"
The game was released in December 1990 "Gamers who wanted the next two levels had to pay for them - and pay they did. In January, the ID guys got their first royalty check, for approximately $10,000." They didn't look back after that.
The game was released in December 1990 "Gamers who wanted the next two levels had to pay for them - and pay they did. In January, the ID guys got their first royalty check, for approximately $10,000." They didn't look back after that.
Billy Blaze cosplay |
John and Tom went on to become involved in Wolfenstein, Doom and Quake.
Those three games became genuine gaming phenomenons in their own right. I think a lot of modern games such as Halo and the like have a wee duty of debt to such games.
I see that Commander Keen is available for download on the Steam service - I'd buy the game if there was an ipad version! Can someone make that happen?
Those three games became genuine gaming phenomenons in their own right. I think a lot of modern games such as Halo and the like have a wee duty of debt to such games.
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